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- Category: Games
- Category: News
- EnigmBox 2.0 released on iOS and Android
- Unity – Install and run an APK on all connected devices with a bash script on OS X
- Unity – Get the max android volume with JNI without native plugin
- Unity – Get current android volume with JNI without native plugin
- Save NoLife: The Game – DesertBus 2016 challenge
- Casual Connect Asia 2016: 2 IndiePrize awards for EnigmBox
- Unity – Detect if Wifi is enabled on Android without plugin
- [Tutorial][Unity] Generate and import a bitmap font with a free tool
- Rolling Jump 1.4 testers and translators needed
- Kmembert – game developed in 17h – Post mortem – Ludum Dare 28
- Windows 7 64 bits Boot Camp very slow on boot ? Optimize boot time
- List of independant game contests, showcases and game jams for indie game developers
- EnigmBox: Finalist of the European Indie Game Days awards (EIGD), category: Originality
- ActionScript: hide, remove the context menu items, right click in Flash
- Flash tutorial: creating a simple button with Flash ActionScript 3.0
- FlashDevelop: Color scheme and syntax coloring with all ActionScript 3 keywords
- ActionScript: Move object with smooth acceleration and deceleration with inertia
- Fleury Michon : Jump’box – advergame – jump and jump and jump and win prizes
- EnigmBox – On the AppStore – free download
- Flash tip: Advanced trace output in Flash ActionScript 3.0, Class name, function name and line number
- La danse de l’épaule – le jeu – Danser sur les sardines
- Nano War iOS update 1.05 – Multiplayer mode is available for free
- Tutorial: How to create a game like Angry Birds in Flash – Part 4 – Create the pigs and the collision detection
- Looking for translators for my 2 last indie games
- Tutorial: How to create a game like Angry Birds in Flash – Part 3 – Create the angry bird character
- Tutorial: Use TweenMax libs create a realistic tween with a simple example
- Tutorial: How to create a game like Angry Birds in Flash with Box2d- Part 2 – Create the world
- Tutorial: How to create a game like Angry Birds with box2D, World Construction Kit and Flash – Part 1
- Tutorial: How to replace and hide the cursor in Flash with ActionScript 3
- Nano War – The cell war is available on iPhone and iPad
- Tutorial: install TweenMax libs ActionScript 3 with Flash IDE for beginners
- ActionScript 2: setTimeout call a function with a delay
- Tutorial: Export your Flash animations on iPhone and iPad with cocos2d and TexturePacker
- Color Fish
- The WTF Game Experience Released!
- The WTF Game Experience: private beta test
- Nano War iOS on indiedb.com
- Nano War iOS application beta version, looking for beta testers !
- Rolling Jump version 1.1 with new features was free yesterday.
- ActionScript: Protect your Flash games on the web, sitelock all your games.
- ActionScript: Good practices in Flash Development
- Rolling Jump – iOS highly addicting game
- Nano War 2 finally playable
- Garden Rush : Facebook time management game
- Roll n Jump : iPhone free on the app store
- Roll n Jump : android, on the market
- Nano War 2 : Gameplay video, singleplayer
- Poker Geeks Left Out in the Cold by Apple (but Loving Android)
- ActionScript: Tutorial How to create a gravity like a Mario platformer
- Global Game Jam 2011 Paris: GameXtinction (made in 48h)
- ActionScript: Move an object with keyboard with absolute controls
- Nano War 2.0 private beta 6: multiplayer
- ActionScript: Move an object with keyboard with camera relative control
- ActionScript: Move an object to coordinates with smoothing
- ActionScript: Launch a function after a delay with setTimeout
- ActionScript: Throw bullets to mouse direction
- ActionScript: Detect collision between 2 circles
- ActionScript: Get distance between 2 MovieClips
- ActionScript: Red Blood Cells behavior
- Flash with GPU 3D acceleration – Max Racer with p2p multiplayer
- Vote for Take Something Literally 2 to the Flash Gaming Summit 2011
- Take Something Literally 1 & 2 submited to the IGF 2011 contest
- Vote for Nano War and Take Something Literally
- Flash for mobile contests
- Nano War 2.0 beta 4
- The vuvuzela game: just for fun
- Take Something Literally 2: released
- GeekIsArt: Gameplay for coders
- Nano War 2.0 private beta 3
- Take Someting Literally 2 private beta
- Take Something Literally 2 (wip): looking for funny rewards
- TSR > Le jeu qui croque l’actu | nouvo.ch
- Nano War 2.0 private beta test
- ActionScript: Orient an object to the mouse cursor with Flash
- Tutorial: How to make a game like Jetman – step 1 – The Jetman
- La main de Thierry Henry Le jeu flash
- Translate my games in german, russian, chinese, …
- Flash CS5 builds iPhone applications
- Take something literally, new concept, and new community
- Roll And Jump released
- New game, new gameplay, Roll and Jump
- Nano War Multiplayer v0.83
- How to stop the swine flu – The game
- Win 80% performance on Flash ActionScript 2 project
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