Nano War iOS (2013)

Mobile game on iOS (iPhone and iPad). Real Time Strategy game (RTS) with multiplayer and solo modes.

Game design, level design, Objective-C with cocos2d-iPhone, sound design.

Awards: +200 000 downloads on the AppStore.

The game you art

The Game You Art (2014)

Game developed in 48h during the 2914 Global Game Jam in Marseille (France).
Unity Game, type: puzzle/platformer.

Game design, level design, sound design, 2D design, Unity development.

The WTF Game experience (2012)

Puzzle game with physics in a crazy world with a lot of Internet memes.

Game design, level design, ActionScript development, sound design.

Color Fish – Teisseire (2012)

Flash puzzle game on Facebook for the Teisseire Brand.
Game design, level design, Flash development, ActionScript 3, sound design.

Nano War 2 (2011)

Real Time Strategy game with multiplayer mode and level editor.
Game design, level design, Flash development, ActionScript 3, 2D design, sound design.

Awards: 5M plays.

Take Something Literally

Take Something Literally (2009)

Flash game, creative puzzle compilation games.
Game design, level design, sound design, Flash development, ActionScript 3.

Awards: 75M plays.