Game developed in 48h during the 2914 Global Game Jam in Marseille (France).
Unity Game, type: puzzle/platformer.
Game design, level design, sound design, 2D design, Unity development.
Global Game Jam 2011 at Isart Digital Paris FRANCE.
That was my first participation at Global Game Jam.
Great people, great team, great organization, great games, great experience.
We made a Flash based game in 48h with the theme Extinction : GameXtinction.
We reach one achievement: Break the 4th wall.