Save NoFile (2016)

Casual game, developed in one day during the “Desert Bus For Hope”
Game design, level design, C#.

The game you art

The Game You Art (2014)

Game developed in 48h during the 2914 Global Game Jam in Marseille (France).
Unity Game, type: puzzle/platformer.

Game design, level design, sound design, 2D design, Unity development.

Kmembert (2013)

Game developed in 48h during the Ludum Dare 28.
Flash game, type: Puzzle/action.
Game design, level design, 2D design,  Flash development, ActionScript 3.0.

Growing Leo

Growing Leo (2013)

Flash game developed in 48h during the 2013 Global Game Jam at Marseille (France).
Game design, level design, 2D design, sound design.

GameXtinction

GameXtinction (2011)

Flash game developed in 58h during the 2001 Global Game in Paris.
Game design, level design, développement Flash, ActionScript 3.