Benoit Freslon

Benoît Freslon – game designer – indie developer – freelance – teacher

My name is Benoît Freslon, and I’m a professional game developer since 2006.

I got several profiles:

  • Independent game developer;
  • Game designer and game developer as a freelancer with Unity 3D;
  • Teacher;

I usually develop games with Unity 3D and Adobe Animate CC, but I can easily adapt myself.

You can find on my website all my creations.

Don’t hesitate to contact me for all requests: a mission, advice, expertise, or if you want to purchase licenses of my games, etc.

Read more details.


I already worked for:

  • Disney.com
  • Sony Music
  • Hachette Multimédia
  • ArmorGames.com
  • Orange France Telecom
  • King.com
  • Castor Et Pollux
  • Plus Conseil
  • NoHuman Interactive
  • Kongregate.com
  • Playwala
  • Yahoo.com
  • Smart-kit.com
  • GameShed.com
  • MoFunZone.com
  • Andkon.com
  • Avea
  • GameZHero
  • ISART Digital
  • Zapak
  • Exkee
  • Faeria
  • Chugulu Games
  • PlayTDGames

Missing Characters (2019)

Game made in 12 hours during the Ludum Dare 45 Compo.

Ludum Dare page

Missing Characters is a physic-based puzzle game. You will play with the alphabetic characters to build words by creating the missing characters.

EnigmBox (2013/2017)

Compilation of creative puzzles on iOS and Android.

Game design, level design, développement Unity, 2D design, sound design.

Awards: +500,000 downloads, Casual Connect London 2018, IndiePrize: Best game design, Casual Connect Asia 2016, Indie Prize: Best In show Critics’ Choice award and Most innovative game AwardEIGD awards 2013 finalist, category “Originality”. IMGA 2016 selection, selected for the IndiePrize 2015 at Amsterdam.

Save NoFile (2016)

Casual game, developed in one day during the “Desert Bus For Hope”
Game design, level design, C#.

Montessori French Syllables – Edoki (2016)

Educational game for kids to learn the french syllables.
Unity development.

Rolling Jump (2011)

Mobile game (iPhone). Arcade game.
Game design, level design, Objective-C development with cocos2d-iPhone.

Awards: +500,000 Downloads.

Nano War iOS (2013)

Mobile game on iOS (iPhone and iPad). Real Time Strategy game (RTS) with multiplayer and solo modes.

Game design, level design, Objective-C with cocos2d-iPhone, sound design.

Awards: +200 000 downloads on the AppStore.