Benoit Freslon

Benoît Freslon – game designer – indie developer – freelance – teacher

My name is Benoît Freslon, and I’m a professional game developer since 2006.

I got several profiles:

  • Independent game developer;
  • Game designer and game developer as a freelancer with Unity 3D;
  • Teacher;

I usually develop games with Unity 3D and Adobe Animate CC, but I can easily adapt myself.

You can find on my website all my creations.

Don’t hesitate to contact me for all requests: a mission, advice, expertise, or if you want to purchase licenses of my games, etc.

Read more details.


I already worked for:

  • Disney.com
  • Sony Music
  • Hachette Multimédia
  • ArmorGames.com
  • Orange France Telecom
  • King.com
  • Castor Et Pollux
  • Plus Conseil
  • NoHuman Interactive
  • Kongregate.com
  • Playwala
  • Yahoo.com
  • Smart-kit.com
  • GameShed.com
  • MoFunZone.com
  • Andkon.com
  • Avea
  • GameZHero
  • ISART Digital
  • Zapak
  • Exkee
  • Faeria
  • Chugulu Games
  • PlayTDGames

Missing Characters (2019)

Game made in 12 hours during the Ludum Dare 45 Compo.

Ludum Dare page

Missing Characters is a physic-based puzzle game. You will play with the alphabetic characters to build words by creating the missing characters.

EnigmBox (2013/2017)

Compilation of creative puzzles on iOS and Android.

Game design, level design, développement Unity, 2D design, sound design.

Awards: +1,000,000 downloads, Casual Connect London 2018, IndiePrize: Best game design, Casual Connect Asia 2016, Indie Prize: Best In show Critics’ Choice award and Most innovative game AwardEIGD awards 2013 finalist, category “Originality”. IMGA 2016 selection, selected for the IndiePrize 2015 at Amsterdam.

Interview: https://appoftheday.downloadastro.com/app/enigmbox/

Save NoFile (2016)

Casual game, developed in one day during the “Desert Bus For Hope”
Game design, level design, C#.

Montessori French Syllables – Edoki (2016)

Educational game for kids to learn the french syllables.
Unity development.

Rolling Jump (2011)

Mobile game (iPhone). Arcade game.
Game design, level design, Objective-C development with cocos2d-iPhone.

Awards: +500,000 Downloads.

Nano War iOS (2013)

Mobile game on iOS (iPhone and iPad). Real Time Strategy game (RTS) with multiplayer and solo modes.

Game design, level design, Objective-C with cocos2d-iPhone, sound design.

Awards: +200 000 downloads on the AppStore.