EnigmBox (2013/2017)

Compilation of creative puzzles on iOS and Android.

Game design, level design, développement Unity, 2D design, sound design.

Awards: +1,000,000 downloads, Casual Connect London 2018, IndiePrize: Best game design, Casual Connect Asia 2016, Indie Prize: Best In show Critics’ Choice award and Most innovative game AwardEIGD awards 2013 finalist, category “Originality”. IMGA 2016 selection, selected for the IndiePrize 2015 at Amsterdam.

Interview: https://appoftheday.downloadastro.com/app/enigmbox/

Rolling Jump (2011)

Mobile game (iPhone). Arcade game.
Game design, level design, Objective-C development with cocos2d-iPhone.

Awards: +500,000 Downloads.

Nano War iOS (2013)

Mobile game on iOS (iPhone and iPad). Real Time Strategy game (RTS) with multiplayer and solo modes.

Game design, level design, Objective-C with cocos2d-iPhone, sound design.

Awards: +200 000 downloads on the AppStore.

La danse des épaules (2013)

Rhythm game developed in 8h in Flash in order to test the physic engine Box2D.
Flash game, type: Rhythm game.
Game design, level design, sound design, 2D design, Flash development.

The WTF Game experience (2012)

Puzzle game with physics in a crazy world with a lot of Internet memes.

Game design, level design, ActionScript development, sound design.

Nano War 2 (2011)

Real Time Strategy game with multiplayer mode and level editor.
Game design, level design, Flash development, ActionScript 3, 2D design, sound design.

Awards: 5M plays.

DSK the game (2010)

News game developed in 8h during the “DSK crisis in 2011.
Game design, Flash development, ActionScript 3.

Take Something Literally 2

Take Something Literally 2 (2010)

Flash game, compilation of creative puzzles. Play with all your devices and your browser.
Game design, level design, Flash development, ActionScript 3, sound design.

Awards: 15M plays.

The Vuvuzela Game

The Vuvuzela game (2010)

News game developed during the 2010 World Cup about the “Vuvuzela crisis”.
Game design, Flash development, ActionScript 3.